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AI Insights · Timothy · October 2022

Top 5 Adventure Games on Android in the Middle East Q3 2022

Explore the performance trends of the top 5 adventure games on Android in the Middle East during Q3 2022, with insights on downloads, revenue, and active users.

Top 5 Adventure Games on Android in the Middle East Q3 2022

During the third quarter of 2022, the top 5 adventure games on Android in the Middle East showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each app’s performance:

Genshin Impact: Natlan Launch

The game experienced significant fluctuations in its weekly revenue, peaking at around $48K in mid-July and ending the quarter with approximately $44K. Weekly downloads saw a notable spike to nearly 13K in the last week of September, while active users gradually increased, reaching nearly 118K by the end of the quarter.

Tower of Fantasy

Tower of Fantasy generated notable revenue, particularly in mid-August with approximately $32K, but saw a decrease to around $8K by the end of September. Downloads dropped sharply from about 17K in early August to just below 700 by the end of the quarter. Active users also showed a declining trend, starting at around 12K and dropping to approximately 3.7K.

Summoners War

Summoners War maintained steady weekly revenue, with a peak of around $19K at the end of August. Weekly downloads generally remained low, with a notable increase to 237 in late August. Active users saw a slight decline, starting at around 10K and ending the quarter at approximately 9.4K.

Ni no Kuni: Cross Worlds

Ni no Kuni: Cross Worlds showed a downward trend in both revenue and active users. The highest revenue was about $15K in mid-July, decreasing to around $4.5K by the end of September. Downloads also decreased significantly, from about 2.5K at the start of the quarter to just 94 by the end. Active users dropped from around 6.1K to approximately 1.5K.

MIR4

MIR4's revenue remained relatively stable, with peaks around $11K in early September and $10K at the end of August. Downloads were low throughout the quarter but saw a minor increase to 331 in early July. Active users showed a gradual decline, starting at around 2.3K and ending the quarter at approximately 1.6K.

These insights, derived from Sensor Tower data, highlight the dynamic nature of the mobile gaming market in the Middle East. For more detailed analysis and further insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022